---
title: Draw a kitchen
description: This article shows you how to create or edit a kitchen in the Editor.
---

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# Draw a kitchen

## This article shows you how to create or edit a kitchen in the Editor.

A **Kitchen** is a combination of cabinets and appliances used for preparing and storing food. The kitchen object is one of the parametric components in the Archilogic Editor.

To add or configure a kitchen in the Editor, you must first [unlock structural editing](https://help.archilogic.com/knowledge/how-to-unlock-structural-editing?hsLang=en).

![DrawKitchen](https://help.archilogic.com/hs-fs/hubfs/DrawKitchen.gif?width=688&height=375&name=DrawKitchen.gif)To draw a new kitchen object, open the **drawing drop-down menu** by left-clicking the drawing icon in the menu bar at the top and selecting the kitchen drawing tool.

The selected drawing tool will replace the icon of the drawing menu while also showing you which tool is currently active.

You can also type the keyboard shortcut ***KI*** on Mac or Windows to activate the kitchen tool.

With the kitchen tool activated, navigate to the canvas, **left-click where you want to start** drawing a kitchen, move your mouse cursor to the desired position, and then **left-click again where you want the kitchen to end**.

To further customize the kitchen, simply select it again by left-clicking the kitchen object. You can now adjust the properties of the kitchen in the Inspector panel on the right side of the window.

![chrome\_E9scjE5yCS](https://help.archilogic.com/hs-fs/hubfs/chrome_E9scjE5yCS.png?width=300&height=614&name=chrome_E9scjE5yCS.png)

### 1. Details

In the details section, you can find the unique ID of the kitchen object.

### 2. **Position**

The **X position** controls the side-to-side movement across the canvas.

The **Z position** controls the front-to-back movement across the canvas.

The **Base level** controls the elevation of where the bottom of the kitchen sits.

The **Rotation** controls the angle of the kitchen.

### 3. **Dimensions**

The **Height** controls how high the kitchen is.

The **Length** controls how long the kitchen is.

The **Width** controls how wide the kitchen is.

### 4. Default attributes

The default attributes section allows you to assign a custom ID to the object and to customize the overall look of the kitchen object.

- **Left/Right full-height cabinets count** lets you set the number of full-height cabinets on the left or right side of the kitchen.
- **Sink element slot** allows you to control the position of the sink. If the value is set to -1, then there is no sink.
- The **Wall cabinet toggle** lets you configure whether there are wall-mounted cabinets or not.

### 5. Materials

The **Materials menu** allows you to assign the material for the kitchen **counter** and the material for the **cabinets**.

 

Changes are [autosaved](https://help.archilogic.com/knowledge/autosave?hsLang=en) in the Editor, but don't forget to [publish your model](https://help.archilogic.com/knowledge/publish-a-model?hsLang=en) when you are ready to make the changes public.

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