This article shows you how to draw windows in the Editor
A window is an opening in the wall fitted with glass in a frame to admit light or air and allow people to see out. In an Archilogic model, windows must be hosted by a wall.
To draw or configure a window in the Editor, you must be in the structural editing mode. Learn how to activate structural editing mode.
Draw a window
To draw a new window, open the drawing drop-down menu by left-clicking the drawing icon in the menu bar on the top and selecting the window drawing tool. The selected drawing tool will replace the icon of the drawing menu while also showing you which tool is currently active.
You can also type the keyboard shortcut WI on Mac or Windows to activate the window drawing tool.
A window has to be drawn onto an existing wall.
With the window drawing tool activated, navigate to the canvas, left-click an existing wall where you want to start drawing a window, move your mouse cursor and then left-click again where you want the window to end.
You can continue drawing windows as long as the window drawing tool is active.
At any given time, you can exit the window drawing tool by pressing the Esc key on your keyboard.
Customize a window
To further customize a window, simply left-click the window in either the 2D or 3D canvas view to select it. Once selected you can configure the window properties shown below through the inspector panel:
1. Position
The X position controls the side-to-side movement across the canvas.
The Base level controls the elevation of where the bottom of the window sits.
2. Dimensions
The Height controls how high the window is.
The Length controls how long the window is.
3. Configurations
You can adjust the configurations of the window frame.
- Frame position controls the position of the window related to the host wall.
- Frame length controls the thickness of frame.
- Frame width controls the depth of the frame.
- The number of panes controls the number of partitions the window has.
Select Host Wall
Lastly, you will find a button at the bottom of the inspector panel that allows you to select the host wall of the window. This can be useful if the window stretches along the full length of the wall.
Changes are autosaved in the Editor but don't forget to publish your model when you are ready to make the changes public.