This article shows you how to draw windows in the Editor
A window is an opening in a wall, fitted with glass in a frame, to admit light or air and allow people to see out. In an Archilogic model, windows must be hosted by a wall.
To draw or configure a window in the Editor, you must first unlock structural editing mode.
Draw a window
To draw a new window, open the drawing drop-down menu by left-clicking the drawing button in the menu bar at the top and selecting the window drawing tool. The selected drawing tool will replace the icon of the drawing menu while also showing you which tool is currently active.
You can also type the keyboard shortcut WI on Mac or Windows to activate the window drawing tool.
A window has to be drawn onto an existing wall.
With the window drawing tool activated, move the mouse cursor over an existing wall, left-click the wall where you want to start drawing a window, move your mouse cursor, and then left-click again where you want the window to end.
You can continue drawing windows as long as the window drawing tool is active.
At any given time, you can exit the window drawing tool by pressing the Esc key on your keyboard.
Customize a window
To further customize a window, simply left-click the window in either the 2D or 3D view mode to select it. Once selected, you can adjust the window properties shown below through the inspector panel:
1. Details
In the details section, you can find the unique ID of the window object. You can't edit the ID but you can copy it so that you can, for example, access the window through the API, etc.
2. Wall opening
The X position shows the starting point of the window on the wall. You can use it to move the window along the wall horizontally.
The Y position controls the vertical position of the window on the wall. It represents the start of the window from the floor up.
The Length value controls the window length.
The Height value controls how high the window is starting from the Y position.
3. Default attributes
In the default attributes section, you can add a custom ID if necessary or adjust the window frame.
4. Panels
In the panels section, you can increase the number of panels that the window has.
5. Materials
In the material section, you can change the color of the panel or the window frame.
6. Select Host Wall
Lastly, you will find a button at the bottom of the inspector panel that allows you to select the host wall of the window. This can be useful if the window stretches along the full length of the wall.
Changes are autosaved in the Editor, but don't forget to publish your model when you are ready to make the changes public.