This article shows you how to use the editor to draw a wall
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To draw a wall you have to first open an Archilogic building model in the editor. Make sure that you've unlocked structural editing first.
Once structural editing has been unlocked left-click the pencil button and select Wall from the dropdown menu. Alternatively, you can also use the "WA" shortcut to select the wall drawing tool.
Start drawing a wall by left-clicking into the scene and moving your mouse cursor.
Left-click again to fix the current wall segment and then continue to draw more walls.
The wall drawing tool stays active until you drew a closed space or until you pressed Esc on your keyboard.
Once you drew a closed space it will automatically be filled with a floor and a ceiling.
You can now continue to add doors and windows to your room or select the wall drawing tool again to draw more rooms.
When selecting a wall object you'll have a couple of additional values in the right menu bar that you can use to adjust the object.
With the X and Z values, you can change the position of the wall object in the X and Z axis respectively. The Base position controls the vertical position of the wall, while the Rotation value allows you to change the rotation of the wall.
The Height value allows you to control how high the wall should be.
The Thickness value allows you to adjust the thickness of the wall.
The Lenght value allows you to adjust the overall length of the wall.
The Location line drop-down menu offers three different options:
These options control primarily how the wall is drawn, in which direction the wall extends if the thickness value is adjusted and how the wall material wraps around the corner.
The materials menu allows you to apply premade materials to the front, back, or the top of a wall object. Simply open the drop-down menu and select the material you like.